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How Behaviors Work

How Behaviors Work

You may configure the looks and behaviors of the buttons on Sonicwarper's unique quad-bowswitch design to suit your playing style.

Sonicwarper' Configuration Quad-Bowswitches
Sonicwarper' Configuration Quad-Bowswitches

The behavior of a button determines how the button works.

A Button's Behavior Determines How it Works
A Button's Behavior Determines How it Works

This page describes how behaviors may be configured. To understand how looks may be configured, see this page - How Looks Work.

Default Behavior

The default behavior is the behavior of a button when Sonicwarper starts up. A button may have more than one default behavior; in this case, the default behaviors all work together at the same time. You are responsible for making sure that the default behaviors you set do not conflict with one another.

Default Behavior(s)
Default Behavior(s)

In the section - Conditional Behavior - you'd learn how to set conditional behaviors for a button; so it'd change its behavior(s) based on inputs from Traktor. The default behavior(s) is also a "fallback" when none of the set conditions are met. That is, when no conditional behavior(s) are met, the default behaviors are activated as a whole.

You'd see an "active" indicator next to the "Default Behavior" section header when default behaviors are active.

Default Behavior(s) is Activated
Default Behavior(s) is Activated

You'd see an "active" indicator next to each conditional behavior item when it is active.

Conditional Behavior(s) is Activated
Conditional Behavior(s) is Activated

You may find more information about conditional behavior in this section - Conditional Behaviors.

Example

To show how default behavior(s) work, we will build on the example in "How Looks Work" and add a default behavior to the button. The default look of the button looks like this:

Default Look Settings
Default Look Settings

We will now add a default behavior to let this button trigger Hotcue 1 on Track A:

  1. Sonicwarper main screen - tap "Settings".
Tap 'Settings'
Tap 'Settings'
  1. "Settings" screen - turn on "Edit Mode".
Turn On 'Edit Mode'
Turn On 'Edit Mode'
  1. "Settings" screen - tap "Done".
Tap 'Done'
Tap 'Done'
  1. "Sonicwarper Main Screen" - tap on the button we've configured previously in "How Looks Work".
Tap Previously Configured Button
Tap Previously Configured Button
  1. "Configure Button" screen - tap "Add a new behavior...".
Tap Previously Configured Button
Tap Previously Configured Button
  1. "New Behavior" screen - search for "Trigger Hotcue", and tap it.
Search for 'Trigger Hotcue', and Tap It
Search for 'Trigger Hotcue', and Tap It
  1. "Trigger Hotcue" screen - enter the following information:
Enter Information
Enter Information
  1. "Trigger Hotcue" screen - tap "Done".
Tap 'Done'
Tap 'Done'
  1. "Configure Button" screen - tap "Done".
Tap 'Done'
Tap 'Done'
  1. Sonicwarper main screen - tap "Settings"
Tap 'Settings'
Tap 'Settings'
  1. "Settings" screen - turn off "Edit Mode".
Turn Off 'Edit Mode'
Turn Off 'Edit Mode'
  1. "Configure Button" screen - tap "Done".
Tap 'Done'
Tap 'Done'

Connect Sonicwarper to Traktor (see section - Setup), load a track into Track Deck A. You should be able to trigger Hotcue 1 on the track by tapping on the button.

See Also