A button's look may be set based on outputs from Traktor.
For example, the color and small label of a button can reflect the type of hotcue of a particular hotcue in Traktor.
A default look may also be set. The button is set to its default look when Sonicwarper starts up. The default look is also used as a "fallback" when no conditional look is activated.
See section - How Looks Work - to find out how to set the default look for a button.
As a refresher, these are the configurable components of a button:
You'd see an "active" indicator if a conditional look is active.
To show how conditional look works, we will build on the example in "How Looks Work" and add a conditional look to the button, so it can set its look when the hotcue type of Track A's Hotcue 1 is "Cue".
The button will look like this if Track A's Hotcue 1 is of type "Cue":
When a track is loaded onto Track Deck A, and Hotcue 1 is set and is of type "Cue", the look of the button should be set to the look we've just configured:
To test it, connect Sonicwarper to Traktor (see section - Setup), load a track into Track Deck A with Hotcue 1 (of hotcue type "Cue" set). The look of the button should change from its default look to its "cue" look.
Now, try adding another conditional look to change the button's look when the hotcue type is "Loop". Use the following settings: