You may configure the looks and behaviors of the buttons on Sonicwarper's unique quad-bowswitch design to suit your playing style.
The look of a button consists of its color, main label, and small label.
This page describes how looks may be configured. To understand how behaviors may be configured, see this page - How Behaviors Work.
The default look is the look of a button when Sonicwarper starts up.
In the section - Conditional Looks - you'd learn how to set conditional looks for a button; so it'd change its look based on inputs from Traktor. The default look is also a "fallback" when none of the set conditions are met.
In the "Configure Button" screen, you'd see an "active" indicator next to the "Default Look" section header when the default look is active.
You'd see an "active" indicator next to the conditional look item when it is active. Only one look may be activated at one time.
You may find more information about conditional look in this section - Conditional Look.
In this example, we'd set the default look of a button to these settings:
In the section - Conditional Looks - we'd build on this example to change the look of this button based on the type of hotcue set on Hotcue 1, Track A.
To set the default look of a button:
The button should now look like this:
The new button is now tappable, but it does not currently do anything (assuming you're set up and connected to Traktor).
In the section - How Behaviors Work - we will set a default behavior to this button so it can trigger Hotcue 1 on Track A.